0 votes

I'm making a 2D platformer. I've set a BlaendSpace2D. It's working but too late. Like when I press Right arrow key it should run in the right side but it faces left and goes right. But for left arrow key, it's working fine. I want to know is it my fault or what?
Project : Here's the drive link to the project

Godot version 3.4
in Engine by (16 points)

1 Answer

0 votes

Key frame h_flip on both left, and right tracks, you have it key framed only for 1 direction on few animations.

by (846 points)

I've actually figured it out. I've done a very silly mistake . I've forgot to add flip_h = false on run_right animation. Thanks for your help

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