Weird things happen when exporting to windows.

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:bust_in_silhouette: Asked By Maselek

When exporting to windows runnable, I encounter a problem where despite everything I set in the export settings, the game still has the godot icon, the description is still Godot Engine, and what annoys me the most is that when running the game, the window name is still [gamename] (DEBUG) and it runs the little godot console thingy. It’s annoying and makes me feel like the game doesn’t even belong to me even tho I made it. Someone please help.