How to implement 2d procedural platformer

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:bust_in_silhouette: Asked By Ultra Knight

Hello! i’am making a procedural platformer similar to dead cells & i’am wondering how this can be implemented in Godot like the ones in this unity tutorials,
link( https://ondra.nepozitek.cz/blog/426/procedural-platformers-part-1-early-prototype/)
alternative ( https://ondrejnepozitek.github.io/Edgar-Unity/docs/2.0.0-alpha.4/examples/dead-cells/).Thanks