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Asked By | FreakyAli |
Whenever I try to export on Android I get the issue below:
No runnable export preset was found for this platform.
Please add a runnable preset in the Export menu or define an existing preset as runnable.
Following is the output
— Debugging process started —
Godot Engine v3.3.3.stable.mono.official.b973f997f - https://godotengine.org
OpenGL ES 3.0 Renderer: Quadro T1000/PCIe/SSE2
OpenGL ES Batching: ON
— Debugging process stopped —
Have your downloaded the export templates for Android for the version of the engine you’re using?
Ertain | 2021-10-10 00:38