0 votes

Whenever I try to export on Android I get the issue below:

No runnable export preset was found for this platform.
Please add a runnable preset in the Export menu or define an existing preset as runnable.

Following is the output

--- Debugging process started ---
Godot Engine v3.3.3.stable.mono.official.b973f997f - https://godotengine.org
OpenGL ES 3.0 Renderer: Quadro T1000/PCIe/SSE2
OpenGL ES Batching: ON

--- Debugging process stopped ---

Godot version v3.3.3
in Engine by (12 points)

Have your downloaded the export templates for Android for the version of the engine you're using?

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