Does anyone know what exactly has to be changed in order to use Godot 4.0 i know its still incomplete but i really want to try it but the game simply wont start due to some of the code.
onready var camera_rot = $CameraRot
onready var Ray: RayCast = get_node("RayDetectFloor")
onready var gravity = ProjectSettings.get_setting("physics/3d/default_gravity") * ProjectSettings.get_setting("physics/3d/default_gravity_vector")
Cam anyone please help me with these?