0 votes


at the moment I experiment with the AudioStreamPlayer2D. If my character is on the left side of the screen, the audio comes only from the left speaker. If I am on the right side of the screen, I hear the audio from the right speaker only.

How I set the "spreading"? I want to still hear 30 % from the left speaker if I am on the right side of the screen... at the moment the panning is is to extreme to get a nice sound environment.

in Engine by (65 points)

Maybe it is possible with a Bus? Maybe there is an effect to reduce the stereo effect and bring right and left speaker closer together?

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