Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | inspriation101 | |
Old Version | Published before Godot 3 was released. |
I compiled the engine in order to use a chartboost module, and when I start it up and select a project, it crashes. Here is the source code:
family@Family-Computer:~/godot/bin$ ./godot.x11.tools.64
WARNING: not found: display/window/allow_hidpi
ALL IS GOOD
getting extensions
total 144
max ubo light: 409
max ubo reflections: 455 ubo size: 144
EditorSettings::_get - Warning, not found: filesytem/file_dialog/show_hidden_files
OPENING: /home/family/Documents/element-fusion (::home::family::Documents::element-fusion)
ALL IS GOOD
erasing atlas
erasing atlas
getting extensions
total 144
ERROR: cleanup: There are still MemoryPool allocs in use at exit!
At: core/dvector.cpp:71.
family@Family-Computer:~/godot/bin$ max ubo light: 409
max ubo reflections: 455 ubo size: 144
ERROR: connect: In Object of type 'VBoxContainer': Attempt to connect nonexistent signal 'button_selected' to method 'CanvasItemEditorViewport._on_select_type'
At: core/object.cpp:1501.
ERROR: environment_set_tonemap: Condition ' !env ' is true.
At: drivers/gles3/rasterizer_scene_gles3.cpp:945.
WARNING: not found: editor_plugins/enabled
ERROR: operator[]: Condition ' p_index<0 || p_index>=size() ' is true. returned: aux
At: core/vector.h:133.
The version in the top right corner says: 'v3.0.alpha.custom_build.
Do you know what I am doing wrong?