0 votes

How to fix these audio import errors?

Godot version v3.3.3.stable.official.b973f997f
in Engine by (68 points)

What kind of errors are you encountering? I was able to import and play a one hour 578 MB wav without any trouble running v3.3.3.stable on Linux (admittedly I didn't listen to the whole thing but so far it sounds good).

Edit: Finished listening, there were no hiccups.

Is this a WAV or Ogg Vorbis file? Some Ogg Vorbis files can cause crashes due to the use of stb_vorbis instead of libvorbis to read Ogg Vorbis files.

As a workaround, you can use MP3 audio instead. It has lower quality at the same bitrate than Ogg Vorbis, but it requires less CPU to decode which is good when targeting mobile devices.

I have this error when exporting the project. Godot stops answering for few seconds.

Error when storing the import files while I am exporting the project for Windows Desktop.

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.