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So I'm trying to export my game to android, but I get the error

"apksigner" returned with error #2

I have the keystore set up correctly. I am exporting for debug.

Godot version 3.3.3.stable.mono
in Engine by (177 points)

1 Answer

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Best answer

Solved:

I had the wrong versions installed for the SDK downloads - I reinstalled them with the correct versions that are stated in the docs and it exports normally now

by (177 points)
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