Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | vonflyhighace2 | |
Old Version | Published before Godot 3 was released. |
The better collada exporter seem to crash trying to export high poly scenes with modifiers that the default collada export does not encounter. Is there a difference between the two exports? Does the better collada optimize exports or something? Right now I have to resort to using the default which seems more stable. Anyone else has similar issues.