Issue with Better Collada Exporter

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:bust_in_silhouette: Asked By vonflyhighace2
:warning: Old Version Published before Godot 3 was released.

The better collada exporter seem to crash trying to export high poly scenes with modifiers that the default collada export does not encounter. Is there a difference between the two exports? Does the better collada optimize exports or something? Right now I have to resort to using the default which seems more stable. Anyone else has similar issues.