I have a Sprite with Tween added.
And when I change the parent of the Sprite, the Tween stops.
Even if it is added to the same parent again, it is reset, so I think there is a process to stop Tween in removechild or addchild.
If the conditions below are not met, many parts of the code need to be modified.
1. Tween is a child of Sprite.
2. You need to change the parent after Tween.start().
var item = Sprite.new()
item.texture = preload("res://sprite.png")
var t = Tween.new()
t.interpolate_property(item, 'scale', Vector2.ZERO, Vector2.ONE * 5, 1)
I searched for a long time but couldn't find the answer. Help!