cant attach external libraries

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:bust_in_silhouette: Asked By zarov

hi. i am following this guide:

for attaching libraries to godot. but it keeps showing me this error:
Linking Program ==> bin\godot.windows.tools.64.exe
LINK : fatal error LNK1181: cannot open input file ‘OpenCL.windows.tools.64.lib’
progress_finish([“progress_finish”], )

Someone has a clue on how to fix it?
Using godot 3.x
msys2 console

thanks.

The said tutorial is about how to build and link Festival on Linux.
Do you have a previous experience of building Godot and modules?

sash-rc | 2021-09-08 09:33