0 votes

Hello All, first thank you for reading my problem.

I have an animated sprite which has two animations which are slightly off centre meaning the collision box is askew on those sprites specifically. I could fix them in gimp but that would be a fair amount of work and I was hoping there was a simple way I could reframe the specific animations in godot? If not I will resort to amending the sprites but any direction would be appreciated if there is a simple way to do it within the engine.

in Engine by (99 points)

Not quite sure why it would askew instead of offset. But try modify $AnimatedSprite.offset.

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