How to export CollisionPoligon2D to a resource file?

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By genete
:warning: Old Version Published before Godot 3 was released.

I can create a CollisionPoligon2D in the editor but when editing the Polygon (Vector2 array) property, the save icon is greyed.
Is it not implemented? Weird because the Load resource is available.

Seems that is not implemented, but Curve2D (which has less elements exposed) has that option, could be nice to have it on vectors too.

You can open an issue with that request on github.


The only thing possible now is to copy and paste parameters with the gear icon (useful to copy-paste shapes in the inspector).

eons | 2017-01-09 20:34