0 votes

Hello, Godot community. Im very new to Godot and game programming. I am attempting to make 2D topdown shooter game like nuclear throne with godot. However, I have no idea how to implement a camera system that follows mouse cursor while keeping the player inside the camera, like the one from nuclear throne. I would appreciate if you could teach me how to implement this feature. enter image description here

Godot version latest
in Engine by (18 points)

1 Answer

0 votes

You can lerp the position of the camera between the player character's position and the mouse cursor's position (in world space).

by (108 points)
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