0 votes

Hello, Godot community. Im very new to Godot and game programming. I am attempting to make 2D topdown shooter game like nuclear throne with godot. However, I have no idea how to implement a camera system that follows mouse cursor while keeping the player inside the camera, like the one from nuclear throne. I would appreciate if you could teach me how to implement this feature. enter image description here

Godot version latest
in Engine by (65 points)

1 Answer

0 votes

You can lerp the position of the camera between the player character's position and the mouse cursor's position (in world space).

by (109 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.