0 votes

Hi,
Is there a way to set the size of a TextureRect through code?
Please help.

Godot version 3.2.2
in Engine by (99 points)

i guess rect_size is not working, so i would go with rect_scale

1 Answer

+2 votes

You should be able to set its size with the function set_size, like this: $TextureRect.set_size(Vector2(100,50))

by (292 points)

Thanks again, MisterMano.
This works.

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