+1 vote

i have make a 3d shooting spaceship game and i didn't know how to make enemy explode when it get shot

Godot version 3.3.2
in Engine by (13 points)

2 Answers

0 votes

You create a separate explosion scene. When your spaceship needs to explode, you create a new instance of your explosion scene, place it at the location of the exploding ship, then delete your ship.

by (401 points)
0 votes

if your bullet that hits your ship, has an area, do this in the bullets script: connect the area to your main script on "area body entered", then you will get this:

func _on_Area_body_entered(body):

you add:

func _on_Area_body_entered(body):

var spaceship = get_node("root to your spaceship")

     if body.get_name() == "spaceship":
          spaceship.visible = false

to do this, add an animationplayer an make the explosion with the animationplayer.

by (221 points)
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