0 votes

Hi, as the title says i ask for your opinion on "automatic" data saving.
For example, when the user wants to save his progress, he can save it in the same folder as the executable

Godot version 3.3.2
in Engine by (19 points)

1 Answer

0 votes

If you want to indicate the folder where it'll be saved, the tutorials give the example of using ("user://"), which will vary according to the OS.

Personally, I prefer using (./), as this defines the folder where the executable is. So, ./saves would refer to the saves folder wherever the executable is, whether it is /home/bla/game (for Linux) or C:/Games/Game/game

If you plan to have the game as HTML5, do use (user://), which will save to their browser's cache. Similar question here - https://godotengine.org/qa/30304/how-can-create-save-game-system-that-works-game-exported-html5

by (292 points)
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