+1 vote

So I am making a game of course. And so I want to have a different icon instead of just the plain Godot icon so I got image magic and did the command
magick convert icon.png -define icon:auto-resize=256,128,64,48,32,16 icon.ico
. Here is my entire cmd window:

Microsoft Windows [Version 10.0.19042.1165]
(c) Microsoft Corporation. All rights reserved.

C:\Users\Diana>cd C:\Users\Diana\Desktop\KickBlast

C:\Users\Diana\Desktop\KickBlast>magick convert icon.png -define icon:auto- 
resize=256,128,64,48,32,16 icon.ico

C:\Users\Diana\Desktop\KickBlast>

It works but Godot doesn't change the I con when I change it in the export preset for windows then export it. Does anyone know why this is happening and how to fix it?

Godot version 3.3.2
in Engine by (50 points)

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