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Asked By | Tencry |
Hello. I need help with export game with mono/c#. I create simple project with one c# source code file. When I run in editor it works fine. But when I start exported app it crashes.
I’m using Macbook air with installed Godot-mono 3.3.3, mono 6, .Net Core 3.1
All files here https://cloud.mail.ru/public/TTyj/fB58KN3fq
Can you try with the non-mono version of godot? I don’t know how mono support is on mac, maybe you have to install newer libraries? What exactly is that error message saying?
MisterMano | 2021-08-25 21:48