+1 vote

What's the standard way for opening Android's native file picker? I've tried using OS.shell_open(), but it causes my app to crash. I'm trying different paths such as user://, /, and OS.get_system_dir(OS.SYSTEM_DIR_DCIM). None of them work, and I'm using ProjectSettings.globalize_path().
Linked below is the file picker that I am trying to open. I've used the same one across many different apps, so there must be a way to open it without having to recreate it ourselves. Does Godot support this?


Godot version 3.3.3
in Engine by (85 points)
edited by

1 Answer

+1 vote
by (12,795 points)

Thank you for the clarification. I was searching for awhile and wanted to be sure that there was not an implementation in place before going the harder route of creating one myself.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.