What's the standard way for opening Android's native file picker? I've tried using
OS.shell_open(), but it causes my app to crash. I'm trying different paths such as
OS.get_system_dir(OS.SYSTEM_DIR_DCIM). None of them work, and I'm using
Linked below is the file picker that I am trying to open. I've used the same one across many different apps, so there must be a way to open it without having to recreate it ourselves. Does Godot support this?