0 votes

What's the standard way for opening Android's native file picker? I've tried using OS.shell_open(), but it causes my app to crash. I'm trying different paths such as user://, /, and OS.get_system_dir(OS.SYSTEM_DIR_DCIM). None of them work, and I'm using ProjectSettings.globalize_path().
Linked below is the file picker that I am trying to open. I've used the same one across many different apps, so there must be a way to open it without having to recreate it ourselves. Does Godot support this?

https://imgur.com/a/AU7z2Zv

Godot version 3.3.3
in Engine by (52 points)
edited by

1 Answer

0 votes
by (10,950 points)

Thank you for the clarification. I was searching for awhile and wanted to be sure that there was not an implementation in place before going the harder route of creating one myself.

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