0 votes

I want to be able to use the arrow keys (ui_up, left, right and down) and WASD to move in my game. I can't however, have more than one mapping in this code:

inputvector.x = Input.getactionstrength("keyd") - Input.getactionstrength("keya")
vector.y = Input.getactionstrength("keys") - Input.getactionstrength("keyw")

key_d, a, s and w are custom mappings and are bound to the appropriate key.
I'm quite new so this may be super simple.
Thanks for any help in advance!

Godot version 3.3.2
in Engine by (12 points)

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