+4 votes

I'm sorry if this has been asked before, I couldn't find it.

How to detect in GDScript if we are currently running in debug or release build?

asked Jan 5, 2017 in Engine by chanon (204 points)

1 Answer

+6 votes
Best answer

I found it OS.is_debug_build()

answered Jan 5, 2017 by chanon (204 points)
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