I am doing my first project in Godot, and I have a little problem.
I have some objects that randomly come out of an ItemList, and are placed on a ribbon (it's a sprite)
And I want that when these objects are generated randomly, they cannot come out on top of each other, and others either that when I move them, they can not move on top of others
My idea was to add a rigidbody and a collision shape to the item list, but I see that I am incorrect.
What can I do to fix that they don't appear on top of each other? Thanks