Hi, I have had some problems with weird slices of CSGBoxes being cut out (in both the editor, and debug view [I assume it would be like this on export too]), cresting both gaps in the visible mesh, as well as the CollisionShape (collisions are turned on in the CSGCombiner, if this might affect anything). I have included a screenshot of the game in debug mode, though it is the exact same in the editor view too.
Any help would be greatly appreciated!
EDIT: fixed the image URL
EDIT 2: (sorry if this makes no sense) if I move a CSGBox to be for example -4.999 on the y axis, rather than 5, then the chunks that were previously gone reappear, however, this is tedious, and slows down my progress with the level design, so I wonder if there is a better solution...