+1 vote

Hi, I took on one idea and ran into a small problem. I have a character assembled from several "bones" in 2D, however, I need to place it in 3D. Is it possible to integrate it in any way?

I know about the existence of Sprite3D, but working with it seems to me as inconvenient as possible

in Engine by (71 points)

1 Answer

0 votes

the only thing i can think of is this:


as node tree then set sprite3d's texture to the viewport

by (454 points)
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