0 votes

I need an area to connect a signal to your father using the code. As much as I can do this manually

(C#)

Godot version 3.2.3(mono)
in Engine by (27 points)

1 Answer

0 votes

If you mean parent by "father"

public class SignalExample : Area
{
    public override void _Ready()
    {
        Connect("body_entered", GetParent(), nameof(_coffin));
    }
}

And on the parent node

public void _coffin()
{
    //Do stuff
}
by (4,636 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.