Is it possible to change the Pivot point on Controls and Nodes

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:bust_in_silhouette: Asked By vonflyhighace2
:warning: Old Version Published before Godot 3 was released.

I need to adjust the pivot point on a few of my objects. I see an option for editing rotation pivot under the 2d node and control editor tools, but can’t get the option to be active.

:bust_in_silhouette: Reply From: eons

I think that only works on sprites for now, you can use another node as a pivot.

In the case you are working with collision objects, use the object as pivot and displace the shape and sprite, rotating the main node will rotate the rest relative to the pivot-node.

Use a Position (2D/3D) node as pivot.

HatEm | 2017-01-01 20:48