+1 vote

I need to adjust the pivot point on a few of my objects. I see an option for editing rotation pivot under the 2d node and control editor tools, but can't get the option to be active.

in Engine by (269 points)

1 Answer

+2 votes

I think that only works on sprites for now, you can use another node as a pivot.

In the case you are working with collision objects, use the object as pivot and displace the shape and sprite, rotating the main node will rotate the rest relative to the pivot-node.

by (7,890 points)

Use a Position (2D/3D) node as pivot.

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