0 votes
extends Node2D

enum Check {
    right,
    left,
    down,
    up
}

var my_enum : Check

that does not work: the identifier Check is not a valid type (not a script, or class)
(Check) var my_enum

Godot version 3.3.2
in Engine by (163 points)

1 Answer

0 votes

Think the easy solution here is to just not type the myenum value. You can still use the enum, just set it to the myenum wherever. Example below.

enum Check { right, left, down, up }

var my_check_enum

func _ready() :
my_check_enum = Check.right

func somethingelse -> void:
my_check_enum = Check.up

by (284 points)
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