Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | spacingnix | |
Old Version | Published before Godot 3 was released. |
Video here
So basically I’d like to fix a part of my HUD to a part of the screen. Kind of like every game right? The camera follows the player but the HUD stays in a fixed position.
One bonus if I may. I’ve set those floor instances each to the same group in the node->groups but they are not getting grouped… I’ve tried adding the same group to the parent node. Or do I just need to create a empty node and just toss them all there? I mean to visually group them in the editor under the same category.