AnimatedTexture has additional pixels appear on some frames

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:bust_in_silhouette: Asked By MadWorg

Hi. I’m currently having trouble making a TileSet with animated textures.
On some frames of the animation, the frame draws additional pixels where there shouldn’t be any. Here’s a picture for reference. Looking at separate frames, there are no additional pixels.

Center and right tree have these additional rectangles

Animation frames don't have any additional pixels