0 votes

I need help.
I want to convert a global vector to a vector based on the player's axis.
It is like this↓
enter image description here
This is 3D Vector.
In short, I want to find out how I am moving from my point of view

I'm japanese. so I'm not good at English.
Sorry for my poor English.

Godot version 3.3
in Engine by (31 points)

1 Answer

0 votes
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