0 votes

I followed this video about a drag and drop inventory system, but I would like to have the origin texture to disappear during the drag.

I tried to add

self.texture = default_texture

after the drag preview starts, but the problem is the origin texture is still gone when I drop it somewhere I can't.

Any help?

Godot version 3.3.2
in Engine by (12 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.