0 votes

I know that android and iphone can get touch input events. But is there a way to capture touch inputs on a pc with touch screen (like the Surface)? All I read are mouse inputs.

I do my tests on a HP Pavilion x360 (old model) with Windows 10 and Godot v2.1.1

in Engine by (698 points)

PS: My objective is to use multi touch on pc. I also checked the 2 fields "device" and "ID", but I observe that with the mouse_motion event it's impossible to detect multiple fingers.

Godot is supposed to register events of type InputEvent.SCREEN_TOUCH on Windows, if you can't see them, that could be a bug.

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