Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Dedede | |
Old Version | Published before Godot 3 was released. |
I’m using the animation system to make a walk cycle, however between two keyframes the hand wigs out.
Here is a gif displaying the problem:
Your image link is broken.
Add an image of the components used to animate too (like animationplayer)
eons | 2016-12-27 04:51