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Asked By
NeFurka
I have an idea to make a simple game on the desktop, so that it is just always open and right on the desktop.
Either without an application window, or with a transparent background that will pass inputs on desktop in fullscreen. I tried setting the alpha channel to 0 on the environment background, but it does not become transparent.
For example, a clicker, so that you can play it while on the desktop
I hope I have explained clearly.
Go into Project Settings > Display > Window and set:
Size >Borderless → On Per Pixel Transparency >Allowed → On Per Pixel Transparency >Enabled → On
If you want the splash screen invisible too, set:
Project Settings > Application > Boot Splash: Bg Color → # 00000000 (or A = 0)
Also you can set the splash Godot logo invisible by setting the Image to a 1PX transparent image, like this one: https://i.imgur.com/QNIf7W2.png (right-click > Save link as…)