Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | moojo | |
Old Version | Published before Godot 3 was released. |
Xcode version 8.2.1
I followed the instructions on here:
http://docs.godotengine.org/en/stable/tutorials/asset_pipeline/exporting_for_ios.html
When I try to build, gives me a dialog saying “Reached end of file while looking for: uint32_t”.
What might be the issue?
There are currently issues with building Godot for iOS with Xcode 8.x, try reverting to Xcode 7.2 or 7.3 for the time being.
Calinou | 2016-12-22 14:00
It happens now with the 2.2 stable version, even with Xcode 7.3. I tried to go back to 2.1 stable and it works.
ludosar | 2017-01-27 12:06