0 votes

Hello! I need to get the translation of a random GridMap tile and store it into a variable.

getcellitem() doesn't work, because it only takes 3 arguments. Any way to achieve this? Thanks in advance!

in Engine by (15 points)

Hmm. Well, if you can get a random tile from a tilemap, you can surely get a random Gridmap tile, but I haven't dealt with Gridmaps before.

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