0 votes

This is the line of code I keep getting the error. Maybe I did somethin wrong with the animation tree? any advice is appreciated.

onready var playback: AnimationNodeStateMachinePlayback = animationtree["parameters/playback"]

in Engine by (13 points)

Usually when you get this sort of error, it means that when you defined a variable you are pointing to the wrong node.

I might be able to help if I see the node layout.

Yeah, because it's a bit difficult to visualise the node layout without an image

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