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Asked By | Firewall |
Recently i have created an android plugin for local notifications. It all worked fine until i tap on the notification when my godot game is the foreground app. When i tap it, it shows the splash screen and then immediately crashes with these error messages from logcat:
E godot : **ERROR**: Condition "configured" is true.
E godot : At: core/string_name.cpp:54:setup() - Condition
"configured" is true.
E godot : **ERROR**: IP singleton already exist.
E godot : At: core/io/ip.cpp:308:create() - Condition "singleton" is true. Returned:
__null
E godot : **ERROR**: Singleton in InputMap already exist.
E godot : At: core/input_map.cpp:372:InputMap() - Condition "singleton" is true.
E godot : **ERROR**: A MessageQueue singleton already exists.
E godot : At: core/message_queue.cpp:340:MessageQueue() - Condition "singleton
!= __null" is true.
I checked out the manifest file of the apk, the main activity has android:launchMode="2"
corresponding to singleTask
and that means it shouldn’t create a new task. I set the flags of the notifications content intent to zero.
I don’t know why i get these errors. Help me please.