0 votes

Hello everyone. I'm a bit confused about how to use in-app purchases in Godot 3.3. If I understand correctly I have to activate the iOS plugin to have access to STOREKIT, but my problem is that I don't know how to activate the iOS plugins.

Godot version 3.3.2
in Engine by (24 points)

1 Answer

0 votes

I found this page with the plugins already created

https://github.com/godotengine/godot-ios-plugins/releases

by (24 points)
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