0 votes

Hello,im working on 2d game with a dedicated server and im new in networking and connection between server and clients, so i ask for algorithm to make the score being updated for the 2 players every round (it's a quiz game so i dont have world), anyone have idea how this gonna work's ?

Godot version 3.2.3 stable
in Engine by (12 points)

1 Answer

0 votes

Recommend Workflow

  1. Build your game so that it functions as a one player
  2. Test it vs a computer opponent.
  3. When you're confident that all the bugs have been worked out (very important)
  4. Add multiplayer functionality

References

A quick read on setting up multiplayer in Godot
A simple game to demonstrate score synchronizing

by (4,304 points)
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