I wanna make a score system for 2 players with dedicated server on godot engine

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:bust_in_silhouette: Asked By Amine BEN SALAH

Hello,im working on 2d game with a dedicated server and im new in networking and connection between server and clients, so i ask for algorithm to make the score being updated for the 2 players every round (it’s a quiz game so i dont have world), anyone have idea how this gonna work’s ?

:bust_in_silhouette: Reply From: Wakatta

Recommend Workflow

  1. Build your game so that it functions as a one player
  2. Test it vs a computer opponent.
  3. When you’re confident that all the bugs have been worked out (very important)
  4. Add multiplayer functionality

References

A quick read on setting up multiplayer in Godot
A simple game to demonstrate score synchronizing