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Asked By | Afely |
I’m trying to find a solution to use Windows’ native file dialog for saving/opening files. It seems like there’s ways to do it, but I’ve never used plugins or libraries or whatever, so I’m a little lost on those fronts. This in particular seems like it could be what I’m looking for, but I don’t know what to do with it. In any case, it looks like there’s no built-in solution, so that seem like my best option right now. Any help is appreciated.
You want to use the FileDialog
class. FileDialog — Godot Engine (stable) documentation in English
timothybrentwood | 2021-06-28 17:49
I asked for a way to use the native file dialog - the one that shows up when choosing files in software that isn’t made in Godot. And I only need a solution for windows.
Afely | 2021-06-28 20:22