i just gets the Error listening on port 6007
or whatever number i changing it to for no reason, after i cleaned the godot settings folder.
im just testing my offline game in godot on my pc.
the game wont crash, no error messages, not even printing. so i cant even fix simple bugs because i dont know whats wrong.
when i closing the game get_tree().quit()
the play buttton is still playing.
i tried 3.3.2, 3.3.1, 3.3.0 and still same issue.
any idea?