0 votes


My problem is that when I rotate a node it goes over 360 degrees and continues like this infinitely. I really don't know if there is a problem with this but I would like to prevent that from happening.

I have tried using % to do it with integers but I don't know how to do it with floats.

in Engine by (106 points)

1 Answer

+1 vote
Best answer

I don't think that there is a problem but if you like, you can use the wrapf function to wrap the values around limits. https://docs.godotengine.org/en/stable/classes/[email protected]?highlight=wrapf#class-gdscript-method-wrapf

by (202 points)
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