Import Meshes in Game

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:bust_in_silhouette: Asked By ugly_cat
:warning: Old Version Published before Godot 3 was released.

I’m trying to import an obj in game. I thought using the EditorImportPlugin class would make sense, but it complains that the import method doesn’t exist when I try calling it in game. Anybody have any ideas how to accomplish this?

pls provide some code so we can see whats wrong :slight_smile:

ingo_nikot | 2016-12-16 14:01

The problem with EditorImportPlugin is that it’s not included in export templates, because it is editor-only as the name implies. You should probably use another class, which is what the question is about.

Zylann | 2016-12-16 17:16