0 votes

Hi everyone!
Sorry, I'm kind of a noob with gdscript.. I wanted to know how I can check if a different animation is finished?

"func onAnimationPlayeranimationfinished(zoomin):"
however I wanted to use this same function, but check for my other animation: "to
pamela"

I want something different than what happens after the "topamela" animation ends to happen when the "zoomin" animation finishes.. Any suggestions?

in Engine by (48 points)

1 Answer

0 votes

"zoom_in" here should actually be the name of the animation that just finished, not just one animation, since that signal is emitted for every animation that is completed. Just check if that variable is equal to the name of the animation you're looking for.

by (7,190 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.